
A lot of people want to now, will be the monstrous Worms:Armrageddon ever ported to iPhone. Here’s some information about this cult game perspectives.
There are only two developers left, who are working under Worms project – their names are Deadcode and CyberShadow. The last one is living in Kishenev, Moldova, he also enjoys playing Worms and likes to modify the game’s code in order to improve it.
We have communicated CyberShadow and asked him, if it’s possible to port Worms game to iPhone platform. The developer said the following.
Unfortunately, this project can’t be realized because we have only heavily restricted rights to make changes in game. The only thing we can do is making updates for Windows-based game version – everything else is in Team 17 competence.
They say, Team 17 is making new Worms game at the moment, and the iPhone version is also expected. So I don’t think that the Worms:Armageddon port-project will be appreciated by Team 17 as commercially successful. Anyway, I advice you to contact Team 17 director Martyn “Spadge” Brown.
We must also mention another Worms clone named HedgeWars ( http://www.hedgewars.org/ ), that is being developed by Russian team. They plan to issue the commercial version of the game for iPhone platform, but Team 17 already claimed them for copyright violation.
As we can see, the only sticking point is Team 17. If they will consider to do so, the new Worms game port will appear in AppStore before the Christmas.
Our special thanks to Eugeny Reshetov.
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