
Incredibly beautiful and interesting game by Capybara Games finally made it way to my iPhone. Before writing a review I had to think of things I would like to start with. I mean, I simply couldn’t find any flaws in this game, so I couldn’t really define the criteria.
However, I’d begin with gameplay – the main part of any game. You gain control over a cute little monster called Biggs, a dweller of the forest, where one can find lots of various living beings. The problem is, that Biggs is hungry and it’s you task on all levels of the game to feed him.
The concept of the game reminds of the puzzles from those “999 in 1″ Tetris devices. The main character’s hungry tongue clears the game screen from funny creatures, thus preventing them from being too close to the ground.
The game features four exciting modes. Adventure mode is available from the very beginning and presents us the standard game with some options. Survival mode provides the unlimited flow of beasts to fight with as long as you can. Puzzle mode offers a brainstorming task to clear the field making as few moves as possible.
Timed mode tests your reflexes in playing the game with time-limits.

Speaking of forest inhabitants, one should remark the hierarchy of the creatures. You should feed the tiniest blue beasts to the green ones, and you should feed the green ones to the red – the biggest and strongest. And the blue creatures cannot be fed to the red ones. Upon eating a certain amount of forest dwellers, the red creatures disappear, leaving some crystals, which, consequently, should satisfy Biggs’ hunger. Try to form a line of (from top to bottom) red, green and a blue beast to get a coin.
If you place many reds or greens together, you’ll get the following: the one who blasts after eating too much would harm the others, clearing the screen and feeding Biggs better.
There are also many bonuses, which I won’t reveal here, since I would like to speak about graphics, sounds and controls.
Graphics. Beautiful appearance in pixel-art style (where every pixel is drawn manually) plays an important role in the game. Thanks to 2D graphics, the game process will be smooth, since the hardware won’t be over-encumbered, and the great animation will make you forget about all those 3d effects.
Especially cool is the chewing animation.
Sound. The background music and sound effects are nicely done. Although you can switch it off (even while playing, which is pretty convenient), you are not likely to get annoyed. And again, chewing is nicely shown.
Controls in Critter Crunch is incredibly accurate and easy. The character can be dragged from one column to another with a common finger gesture. To grad a victim with a tongue, simply click on Biggs. To place it, click Biggs again. That’s all you need to know in order to play this game!
Menu navigation is pretty convenient, since there are no slide-scrolling. Simply click the arrows to choose the next menu element. To select it, double-click upon it. Additionally, Critter Crunch has several lessons to teach you the basics of the game, and a hall of fame.
Throughout the game I didn’t encounter any bugs or hung-up. Honestly, that’s the first AppStore game that made me write a review right in my iPhone. This exciting game surely scores the highest rank available!
Price: $7.99
[iTunes link]
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